SpineSIM is a low-fidelity neuraxial blockade simulator prototype for the Vancouver General Hospital to provide novice anesthesia clinicians with a more robust learning experience for epidural/spinal techniques. Traditional cadaveric specimens do not offer visual feedback of the relationship between the needle & spinal meninges, and deep lumbar anatomy remains hidden. Medical students continuously struggle associating anatomical structures with ultrasound images and there is currently no educational resource that integrates visualizing the intervertebral space through interactive user-guided manipulation. SpineSIM permits learners to practice ultrasound-guided needle insertion while simultaneously providing real-time visual feedback tracking needle position. It provides a risk-free learning environment where novice clinicians can develop a better spatial understanding of the complex relationship between intervertebral space and spinal column, and increase comfort translating these techniques to clinical practice.
For more about the project, click HERE.
A selection of projects ranging from sketches, wireframing, conceptual illustrations, full-render, as well as process work.
All material and artwork remains sole property of ©Ashley Hui.